selected publications
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chapter
- A Procedural Building Generator Based on Real-World Data Enabling Designers to Create Context for XR Automotive Design Experiences. Lecture Notes in Computer Science. 149-170. 2022
- Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces. IGI Global eBooks. 629-644. 2009
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conference paper
- Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design. 2020 IEEE Conference on Games (CoG). 2020
- An Architecture for Distributed Spatial Configuration of Context Aware Applications. Mobile and Ubiquitous Multimedia. 19-25. 2003
- Results of a study on software architectures for augmented reality systems. International Symposium on Mixed and Augmented Reality. 274-275. 2003