selected publications
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academic article
- A hexapod walker using a heterarchical architecture for action selection. Frontiers in Computational Neuroscience. 7. 2013
- Selforganizing memory: active learning of landmarks used for navigation. Biological Cybernetics. 99:219-236. 2008
- Computer simulations of path generation and path form modification with local rules working on a parallel cell-based architecture. Computers & Mathematics with Applications. 28:75-88. 1994
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chapter
- Action Selection within Short Time Windows. Springer eBooks. 47-58. 2014