selected publications
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academic article
- The role of early and late reflections on perception of source orientation. Journal of the Acoustical Society of America. 149:2255-2269. 2021
- Spatial Resolution of Late Reverberation in Virtual Acoustic Environments. Trends in hearing. 25:233121652110549-233121652110549. 2021
- Crispness, speech intelligibility, and coloration of reverberant recordings played back in another reverberant room (Room-In-Room). Journal of the Acoustical Society of America. 145:931-944. 2019
- Perceptually plausible room acoustics simulation including diffuse reflections. Journal of the Acoustical Society of America. 143:1829-1830. 2018
- A speech pre-processing method to reduce overlap masking in reverberant environments. Journal of the Acoustical Society of America. 140:3011-3011. 2016
- Perceptually plausible acoustics simulation of single and coupled rooms. Journal of the Acoustical Society of America. 140:3178-3178. 2016
- Perceptually Accurate Reproduction of Recorded Sound Fields in a Reverberant Room Using Spatially Distributed Loudspeakers. IEEE Journal of Selected Topics in Signal Processing. 9:867-880. 2015
- Influence of manipulated early reflections on room acoustical perception. Journal of the Acoustical Society of America. 135:2400-2400. 2014
- Perceptual Optimization of Room-In-Room Reproduction with Spatially Distributed Loudspeakers. . 2014
- Perceptual and Room Acoustical Evaluation of a Computational Efficient Binaural Room Impulse Response Simulation Method. . 2014
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conference paper
- Computationally Efficient Spatial Rendering of Late Reverberation in Virtual Acoustic Environments. 2021 Immersive and 3D Audio: from Architecture to Automotive (I3DA). 2021
- Perceptually optimized room-in-room sound reproduction with spatially distributed loudspeakers. European Signal Processing Conference. 1362-1366. 2014